Mical co-designed the hardware and headed the creation of the system's multitasking operating system, Portfolio. He co-designed two of the launch titles: Blue Lightning and Electrocop.įrom 1990 to 1995, Mical was one of the co-founders of New Technologies Group (NTG), a company established to create a new game system, working again with Needle and Morse. The system was acquired by Atari Corporation and brought to market as the Atari Lynx in 1989. He co-developed the first color handheld console, internally named "Handy." He was the co-designer of the hardware and put together run-time libraries, a debugger, art and audio tools, and an emulator. After leaving the company, he became an independent contractor, serving the Amiga community by creating development and support tools and games for a number of clients.įrom 1987 to 1989 he was vice-president of game technology at Epyx, reuniting with two ex-Amiga employees: Dave Needle and Dave Morse. At the peak of his responsibilities he was appointed Director of Software. He also contributed to the Amiga hardware design and helped create an early milestone software program for the computer: the Boing Demo. He developed Intuition, the Amiga user interface system software. As software engineer, he created various development tools and the animation system software. Mical worked for Amiga Corporation and then Commodore International on the development of the Amiga 1000 and later models. He was involved in the development of the game Sinistar and notably coordinated the Star Rider project, a racing game on LaserDisc. He worked on different projects, creating special effects, enemy intelligence, graphics, interface logic, and documentation development. įrom 1983 to 1984, Mical was software engineer at Williams Electronics. Mical graduated in 1979 from the University of Illinois with dual degrees in Computer Science and English, plus a minor in Philosophy. But it's only fair to put forward the argument that this is down to the marketing of the machines rather than the quality of the product." BiographyĪccording to Mical he created his first electronic game, a tic-tac-toe player, when he was 14. Ī 1995 article in Next Generation commented "It's true that of the machines that Mical and Needle have created, only the Amiga has been a true global mass market hit. He also worked on arcade games at Williams Electronics, was the chief architect of the Fathammer mobile game engine, and was at Sony Computer Entertainment from 2005 to 2011 as a senior manager on the PlayStation product line. He's best known for creating the user interface, Intuition, for Commodore's Amiga personal computer (1985), contributing to the design of the Amiga hardware, and co-designing, with Dave Needle, the Atari Lynx color handheld (1989) and the 3DO Interactive Multiplayer (1993). "RJ" Mical (born January 26, 1956) is an American computer programmer and hardware designer who has primarily worked in video games. Playing the Lynx that he co-designed at Alternative Party 2002
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